Date: 24/2/10
Duration: 6 hours
This was the continuation from the previous composition. The latter half of the composition continues on the tradition of prog rock but changes gear from the first half and now incorporates distorted guitars and heavier drums. The basic song structure was created previously playing along to a drum loop in Logic 8 and with the recording I improvised and re-recorded several times to get the timing right.
Recording
As this was not a formal recording, (will probably re-recorded in the future in better quality) I did not mike up drum fully or use multiple mics for the guitars. For the guitars I used a single large condenser microphone and for the drums I used 3 dynamic mics (snare, toms) 1 overhead mic and 1 condenser mic for the kick/ambient.I experimented with microphone placement in the past regarding drums and was impressed with the quality of recordings using minimal microphones. (I'll cover these topics in a future post)
I recorded demo drums (simpler version) first then I recorded the guitars over it. I played the guitar through a couple of amps (one solid state another valve). I routed the guitars in Logic to my headphone amp on my rack which my headphones were plugged into and I played the proper version of the drums over it. I unfortunately couldn't record the bass guitar as it is in repair but plan to track bass in the future.
Mixing ..................................................................................................................................................
Once all the recording were done, I started mixing and realised early on that the snare drum was drowned within the mix. Snare sounded too 'fat' and wasn't cutting through like i wanted. I normally only use subtractive EQ but in this case I couldn't manage to get the snare to cut through so I decided to use combination of both subtractive and additive EQ on the snare.
I normally don't like using additive/boost EQ because they normally sound unnatural and tends to introduce unwanted artifacts.
I began by reducing the low frequencies from the snare (see above) past the 290Hz mark and started boosting past it. This increased the 'snare' sound drastically and made the snare sound cut through a lot better in the mix. The only problem left with the snare was its fluctuating dynamic playing which I wanted to reduce so I used a compressor.
I used the Empirical Labs Distressor emulation is great for drums and gives extra punch and bite. This made my snare cut through a lot better in the mix and I got on with the rest of the mixing.
I cut low frequencies off the guitars so the kick drum definition was restored and gated the toms, cut low freq from the overhead microphone but left the kick/ambient mic alone. After few automation adjustments I was finished.
Here is the video showing the snare before and after EQ (sorry about the sound quality)
snare
Here is the audio clip from the recording